About me
2D Combat Puzzle Game
Steam
I spent six months completing a full-fledged 2D combat puzzle demo. This demo not only includes all elements of side-scrolling puzzle games—such as 2D character controls, a dialogue system, maps and levels, items and inventory, as well as clue, log, and event systems—but also features Resident Evil-style weapon systems, combat systems, monster AI, along with the character’s health, stamina, recovery items, and more.
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Egg Hunter
Steam
Egg Hunter is an independent project that I completed from scratch after joining Tengenco. I was responsible for all the technical development and collaborated with the game designers to finish the entire game project. Currently, the demo has been completed.
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2D Tile Map Creator
Unity Asset Store
My Monopoly-Style 2D Tile Map Generator plugin is now available on the Unity Asset Store! Are you still struggling to build circular maps? Try this super powerful tool! Designed specifically for closed-loop maps, just like Monopoly, it makes map generation a breeze. It's super fast, has tons of customization options, and the modular design is flexible and easy to use.
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Cyber Eye Assault : 1-Bit Jam
itch.io
Recently, having some free time, I browsed interesting Jams on itch.io and encountered an artist from Azerbaijan who created an eye and shared it with me. This immediately sparked the idea of making a game about defeating "eyes" from the internet. Within 12 hours, the concept evolved into a shooting game. It was fascinating how a fully playable game could originate from a single image, a phrase, or a new acquaintance.
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Tengenco
Tengenco is a creative team focused on developing puzzle games in 2024,
with team members hailing from the gaming industry, possessing production and marketing experience, which were areas I lacked in previous projects. From them, I learned more scientific production processes and standards in the gaming industry.
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Synaptic : Game Off 2023
itch.io
Participating in Game Off 2023 with the members of Jeely Games, I learned a lot about game development process management and market testing methods, and also validated my confidence in game architecture and code organization through this challenge. Of course, collaborating with excellent planners, artists, and music producers was also a pleasure.
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Steam Leaderboard Tookit
Unity Asset Store
The idea for creating the Steam Leaderboard Toolkit plugin originated from a paid $100 assistance request. When I realized that a demo I had developed in just a few hours was something a game developer from Hungary had struggled with for three weeks, I decided to create a versatile plugin for others to use. However, this time, it took me three days. After completing all the features and materials and videos, I submitted it to the Unity Asset Store for review...
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Dark Flow
Steam
It was exciting to meet Adam and I loved his story from the first glance. I reached out to him. We quickly formed a partnership and decided to start working together on his game after trying to explore together for a week or two.
It's a story about a search for origins, set in an endless universe where you are so small that the secrets you're about to discover are so far away......
Sci-fi, adventure, 3D, RPG, are all elements that I love, and we're planning to retire the prologue this fall...
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Newbie & Zombie
itch.io
Getting to know yourself and keep experimenting is the best way to broaden your horizons, although my favorites are MMORPG games and simulation games. But I can also get pleasure from other games.
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First steam game
Steam
The first project may not always be perfect, but it is the one with the best learning curve. Without the first cornerstone, there would be no new climbing path.
Rebooting
Rebooting again will make you feel empowered, but there are no fewer challenges to face than the first time. Aside from something you're truly passionate about, there's rarely anything you can't give up.
It's always very difficult to restart your life, and you will once again face the fear of unknown territory. However, it will also make you feel more sober that you are alive. In 2009, I started making my own games.
...Briefly made three App Store top-ranked games
Every story has its beginning, but we don't know where it goes. To understand a person, preferably his past.







